Suggestions for agility games/Fun Day
- Bobbing for Bones - float 5 small milkbones on a bucket of water. Count
how many bones the dog can catch and eat in 30 seconds. This is a real photo opportunity!
- Dog and Handler Obstacle course. Arrange an obstacle course where you
alternate obstacles to be done by the dog with obstacles to
be done by the handler. For instance, dog does jump, then is left
in a pause box while handler goes away to do a low jump. Set the
jumps and A-frame low so that all dogs can do it. Keep in mind the
abilities of the handlers too - it sure is fun to see the different
styles of handlers on the weave poles! Handlers have to jump a low
jump, do a hoop (by passing a hula hoop around their bodies from
head to toe), do a 5 second pause in a chair, weave poles, etc.
- Recall through distractions - handler leaves dog and calls dog through a
path littered with rawhide chews, squeak toys, balls, bowl of dog
food, etc.
- Dog Volley ball - set up a solid jump with dog and handler on opposite
sides. Handler tosses large foam ball over to dog. Dog is encouraged
to bat it back over with his nose.
- Toy retrieve - handler is supplied with a basket of toys (soft frisbees,
squeak toys, tennis balls on rope, etc.). Handler tosses toys and
gets a point for each one the dog brings back to him. They can do
the same toy over and over.
- Tennis Ball retrieve - handler sends dog to basket of tennis balls and
encourages dog to bring back as many as possible in allotted time.
- Drop on the spot - Dog is left on a wait while handler walks away. Calls
dog. Dog is asked to drop at a designated spot. The closer to the
spot, the more points earned. Use weave poles set about 2 feet
apart in a line to help you figure out how many points are earned:
|2pts|4pts|6pts| 8pts|10pts|8pts|6pts| 4pts|2pts|
(Judy Smotrel)
- Doggie Baseball - Divide into two teams, taking turns being the
pitchers and the runners. The runners run a course
counterclockwise (dog on right) that consists of jumps, tunnel,
tire and seesaw. The pitchers run a flyball type course- 3
jumps to a flyball box and back to the "mound". When the pitcher
makes it back, activity ceases. Some runners make home runs,
others end up on a base and start there for the next round. After
the first "inning" runners and pitchers change positions.
- Musical Dogs - A knockout type of thing, with two separate but
identical courses. When the music stops you have to hit the table
top in your course. To make life simple everything for all dogs is
set at 12". (Anne Smith)
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